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Konami's First Revolution Title Revealed
http://revolution.ign.com/articles/703/703321p1.html
April 26, 2006 - Japan's Weekly Famitsu was promising a big Revolution scoop this week, and this appears to be it. The magazine is home to first details on Konami's first Revolution game, the all original Elebits. Shingo Mukaitouge, known for his work on the Guitar Freaks and Drum Mania series, is serving as producer.
The magazine was able to reveal only a few specifics on the new title. In Elebits, players move around a game world, attempting to find and collect Elebit creatures. Elebits are small and cute like Pikmin, but they actually serve as the energy source that makes the game's world move. The "Ele" in the name appears to stand for Electricity, with the "Bits" reflecting that the characters are tiny.As you find Elebits, the game world will slowly evolve. The game will offer a feel of "hunting," suggesting that perhaps the Elebits won't just be sitting around waiting to get caught.
Specifics, including genre and gameplay systems, will have to wait until a future update, although Mukaitouge was able to add a few more details in an interview with the magazine.
The Elebits game design stems from three concepts, Mukaitouge revealed: letting the player feel like they're actually touching the inside of the screen; finding stuff by moving things; and Konami's creation of a new character, the Elebits themselves.
The first two areas are of particular interest due to their dependence on the Revolution's controller. Konami wanted to be sure and create something that could not be replicated on an existing controller. While not going into specifics on how exactly players will use the controller, Mukaitouge suggested the image of real time movements of on-screen objects based on movements of the controller.
With the cute Elebit characters, Elebits may seem like it targets casual users. The game will include some stages that can be played in under 10 minutes, but core gamers will also find lots of secret content. Network functionality is also being considered, although this is an area that will get Konami's attention only once the single player experience has been fully developed.
Further details on Elebits are expected at E3. The game is currently without a release date.
Rock and ROLL!! Sega unveils a "new" Monkey Game...
Super Monkey Ball Joins the Revolution
http://revolution.ign.com/articles/703/703324p1.html
April 26, 2006 - SEGA, why must you torment us so? Haven't you taken enough hours/days/weeks of our lives already with your Super Monkey Ball mini-games?
In any case, SEGA announced today that Super Monkey Ball: Banana Blitz is in development for the Revolution, and is designed to fully exploit the console's newfangled controller.
Aiai and all his pals have signed on for the sequel, and for the first time in a Monkey Ball game the primates can jump when the player flicks the controller upwards. This should add another dimension to the single-player puzzle levels, as well as open up a world of possibilities for the ever popular mini-games. Ring toss and "Whack-a-mole" scenarios are just two of the new party games SEGA has planned.
While SEGA hasn't released any screenshots just yet, the magic eight ball says it's likely we'll find out more about the game at E3.
No Online Game with Tecmo's (Online-)Golf Game?
Tecmo Ditches Online Play
http://revolution.ign.com/articles/703/703323p1.html
April 26, 2006 - Tecmo was one of the first Japanese publishers to announce support for the Revolution, with Skatto Golf Pangya Revolution seeming to come out of nowhere this past February. The latest issue of Famitsu has first details on the Revolution version of the Korean-developed golf game, including an interview with Tecmo producer Keisuke Kikuchi.
Kikuchi, who's known for his work on the Gallop Racer and Fatal Frame series, revealed to the magazine that Tecmo is approaching the Revolution title as an original game, rather than a port of the PC version. Tecmo wants to create a new golf game standard with the game, focusing on three areas: enjoyment from moving the controller to play the game, providing a better defined world over the PC version, and allowing players to play a little bit every day for a long time.The PC version made its name as an online title, but the Revolution version looks like it will be a strictly offline experience. The focus of the Revolution version will be on offline play, Kikuchi revealed to the magazine. Tecmo is not planning on including competitive online play, although Kikuchi hopes to have downloadable content.
Of course, the game's control scheme is likely to draw the most attention. Kikuchi feels that players will enjoy moving their bodies to play the game. On top of the Revolution worthy control scheme, Tecmo is also working on a fully button-based input system which allows for precise controls.
Tecmo is working on plenty of new content for the Revolution version. The game will include multiple characters, each with a storyline. As you work through the story, you'll earn new costumes.
Skatto Golf Pangya Revolution is set to launch with the Revolution in Japan later this year.
- - - - -I think It's clear that 20th was the begin of all this, as I said. More news coming in those days!!
--Revolution Now
--Link TorTus
7 Comments:
Well, I(still) think that the 20th wasn't the beginning of anything at all.
Let's see some proof of that, shall we?
March 31st: Bob Ross Painting announced.
April 7th: Red Steel revealed
April 11th: Red Steel officially announced.
April 12th: New details on Sadness
April 13th: Ubisoft promises games other than from Red Steel
April 18th: Hudson announces flight game for revo
(Courtesy: IGN Revo News Archive)
It's quite clear that here was already a steady stream of news before the 20th.
Strange how you ignore some information to uphold your theory...
revolution has been named...
...Nintendo Wii
So I've heard. Personally, I prefer Revolution but I guess I can get used to Wii.
Wait a minute this was announced on Thursday... OMFG! Part of Tortus, LOLOLOLLLOLOLOLOLOL. WE DARED TO DEFY TORTUS, NOW WE ARE TEH SUXXORZ.
I can't wait for him to comment on this...
GWX a Ninty fan:
htttp://www.gwxworld.com/RRday/
ThursDay 27th: Nintendo announces the official name of the CodeName: Revolution; Nintendo Wii!!
Shock in tha Web!!!
I knew you would say that.
Interesting how you ignored my first post, though... speaks volumes about your 'theory'.
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